Description
I Graduated Toronto's York University in 2007. It was a subdivision course. Video Game Design and Engineering. I saw where Film was going when the Ps2 came out. The tech was getting advanced. I Focused and Specialized mostly on the Animation side. Action scenes for marketing, Animation loops for Dramatic characters, Biomechanics and Kinesiology of Creatures to animate better movements organically. Mocap was invented and industry standard within that year of public release. Before that, I was recognized by Mr. Plato in Toronto and was asked to help Stunties be the Translator for Stunts to Game animation.